Hi There! Welcome to one more quest of mine. In this journey we are going take a look at the family of meso-scale techniques known as Bump Mapping. We are going to first lay down the ground with the theory behind tangent space for triangles, then we'll investigate Normal Mapping. After this base work is finished, we'll adventure into the land of Parallax Mapping and then finish our series talking about Filtering.

Have a great read! And may the force be with you!

Figure 1
Rua das Casas Tortas - São João del-Rei, State of Minas Gerais, Brazil. Wikipedia

Series Index

  • Part I: Tangent Space Theory
  • Part II: Normal Mapping
  • Part III: Parallax Mapping
  • Part IV: Normal Mapping Filtering